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Unity | Best Practices: Mobile | 33
The Unity Profiler displays CPU utilization for the following categories: Rendering, Scripts, Physics,
GarbageCollector, and Vsync. It also provides detailed information regarding Rendering Statistics, Memory
Usage (including a breakdown of per-object type memory usage), Audio and Physics Simulation statistics.
GPU Usage data for Android is not available at this time.
The Unity profiler only displays performance metrics for your application. If your app isn’t performing as
expected, you may need to gather information on what the entire system is doing. Show Rendering Statistics
Unity provides an option to display real-time rendering statistics, such as FPS, Draw Calls, Tri and Vert Counts,
VRAM usage.
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